Terminal Conflict Wiki
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Being a measure of each faction's sphere, your influence is calculated on two separate levels: (1) the Theater and (2) Regional level.
'''Influence''' is exactly what it says on the tin: How much power your side has. Influence determines [[Victory]] through control over territories and theaters, and can be gained and lost through a variety of means, principally [[policies]] and military operations.
 
   
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At the start of the game in 1946, the United States holds more overall but wider dispersed worldwide influence. As a consequence, US forces must contain enemy expansion for victory. The Soviet Union, on the other hand, has less influence but a more concentrated starting sphere. Well positioned for expansion, they will look to avoid containment to achieve victory.
There are three grades of Influence:
 
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* 0-2, which means you hold no sway over the territory.
 
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== Theater Influence ==
*3-4, which stands for Control.
 
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For each theater, your theater influence is the sum of all your faction's regional influences added together. As you expand your sphere, at the end of each Timeline (see Chapter 3.2.2), you will reap the reward in Victory Points (see Chapter 3.2.1) for each theater accordingly:
* 5, which is Domination.
 
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In general, you want to steer towards domination where possible, although the goal first and foremost is reducing the enemy's influence, so that they can't get at the VPs.
 
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== Regional Influence ==
==Strategy==
 
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{{strategy}}
 
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{|
[[Category:{{gamename}}]]
 
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|-
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| Regional influence is the strength of a faction's sway in a single region. PRESS + HOLD for 2 seconds over a region to gain more information about it.
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|-
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| IMAGE
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|-
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| The different levels of influence and their effects for a region are as follows:
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|}
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[[Category:Manual]][[Category:M-07 Manage Foreign Politics]]

Revision as of 13:49, 8 November 2019

Being a measure of each faction's sphere, your influence is calculated on two separate levels: (1) the Theater and (2) Regional level.

At the start of the game in 1946, the United States holds more overall but wider dispersed worldwide influence. As a consequence, US forces must contain enemy expansion for victory. The Soviet Union, on the other hand, has less influence but a more concentrated starting sphere. Well positioned for expansion, they will look to avoid containment to achieve victory.

Theater Influence

For each theater, your theater influence is the sum of all your faction's regional influences added together. As you expand your sphere, at the end of each Timeline (see Chapter 3.2.2), you will reap the reward in Victory Points (see Chapter 3.2.1) for each theater accordingly:

Regional Influence

Regional influence is the strength of a faction's sway in a single region. PRESS + HOLD for 2 seconds over a region to gain more information about it.
IMAGE
The different levels of influence and their effects for a region are as follows: