Unit Types

Command a base set of six unit-types and use the strength of your military units and while attempting to exploit the weakness of your opponent's.

Army Command
A LAND based unit, each consists of a complete field army. The backbone of your conventional military, an ARMY COMMAND can deploy to a region and typically moves 1 region/turn (without bonus effects) but can also be deployed directly onto an available SURFACE FLEET (see Chapter 8.1.1.3).

Strengths
 * The only military force capable of capturing and fortifying regions (see Chapter 8.1.1.2)
 * Strong when attacking AIR units and when only BOMBER COMMANDS remain defending against this unit they are all immediately defeated
 * Detects enemy LAND and AIR units in adjacent regions when not Reorganizing

Weaknesses
 * Cannot engage SEA units
 * Weak when defending against AIR attacks and in particular engagement by enemy BOMBER COMMANDS cause all friendly ARMY COMMANDS in the local region to Reorganize (see Chapter 9.2).

Base Abilities